By: Thegreenback
Dante's Inferno is a remake of the old
poem of his love taken to hell as he goes to save her from the Devil.
Some of the good points about the game are that it handles a lot like
god of war and even has some of the same feel for a lot of places.
With the same fast paced acting to getting though some situations as
well as light and heavy attacks, dodge, magic, grabs, jumps and then
a weapon called “The Cross.”
A good thing about it is the skill
tree, depending on if you punish or absolve your enemies. Say if you
stick to one side of the tree, you will get much better at doing that
kind of attack. Like using The Cross to kill enemies from afar also
when you kill them you get more mana so that you can do a lot more of
your magical abilities. Then if you use the more of the “punish”
side of your abilities you do a lot more damage with your death
scythe. After killing them you get health orbs to make it so you can
keep your carnage going. Some of the magic abilities are nice with
some spells that kill just about everything in one shot. But others
are not so good that don't really seem to help and just get annoying.
The game is very action paced, not
really letting up. Going through the different levels of hell you
feel how they change from creepy to sad then just odd. Getting to see
the different areas are nice and you feel that it’s a version of
hell. Seeing the people stuck in the wall screaming for you to help
them as you climb over their bodies to find your love. As you fight
varied monsters and demons some of them stay in a certain place, and
you get different kinds of enemies on different levels going through
the game. But near the end you feel a slight repeat of the enemies
that you fight. There is also some puzzles that take a moment to
figure out, others are just simple and can be figured out at a
glance. As you play, looking around for souls that have become lost
in the layers of hell, and you can determine if they should stay in
hell or go to heaven for their miss deeds. Also choosing their fate,
either punish or absolve, makes it go to your skill points. Doing the
punish side you end it quickly then move on but absolve you do a
little mini game to get the max points you can.
Some of the boss
battles in the game are memorable. Like when you start off and in the
first 5 minutes you battle the Grim Reaper. That put up a good battle
showing you who is boss. One of the hardest bosses, it definitely
takes a few tries. But it's great practice for the rest of the game
once you get the hang of it. Other bosses were varied from hard to
kind of easy. Most of the bosses didn't leave a lasting impact, as
there were too many quick time effects and seemed over used.
What did suck is that the game is very
short even the first play through I got done in about 6 hours. Then
you’re asked if you want to do it again with the skills you have
learned, making it wanting you to do a replay. But if you do it cuts
out the Reaper fight and the first bit of the game putting you right
in the Limbo stage. So as far as replay value goes it’s not really
worth it in my opinion. Anther feature they put in is after you beat
it you can go to the arena, to test what you know and fight though
the 50 waves of enemies with a time limit. So you start out with
about 3 minutes and if you kill them quickly you get more time added.
So if you keep your cool and know how to take enemies down you will
not have to much trouble to keep the waves going.
So the overall review I would give is
that its fun for a bit but gets repetitive. Most of the bosses are
not that hard, or make you want to battle a few of them again. As the
story goes its very light just go save your girl from the devil
that’s about it. The combat is swift fast paced but not that
varied.
So a rating score out of
5.0 out of 10
~Thegreenback~
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