By Thegreenback
Fable
3 is the third game of the series, starting with the
first on the original Xbox. Taking after the second fable where your
father
became the king of Albion and you’re his
offspring. The story is much deeper then the previous Fables. Where it
seems
you keep doing stuff to help your way though the game story. The story
is very
compelling making you want to do the next mission just to see what will
come up
next. As the people you meet and get to know become more involved than
ever
before, making you want to know about the people of Albion and help them
and have them work
with you. As you may have to help them through the areas, taking their
hand instead of making them follow you. It makes so you don’t have to
wait for them to come to you or the character run off into the middle of
a
fight. But you get slowed down and have to let them go or get hit by
enemies. It's a
little annoying.
There are a number of
glitches in the game. Some of them being the trail to find stuff will disappear for a bit
and you don’t know the way to get to the spot. Also the people get very quiet
and sound distant unless you crank up the sound system or having trouble to
get the hand of someone your trying to help lead. But they are few to be seen
in the over all scale of the game. As most of it is smooth and looks good with either
combat or the cut scenes. But others you can see the game load it as it
plays leaving a "Whoa, what?"
The combat has gotten a lot smoother. You can hit an enemy
with a sword then shoot the guy right behind him with a gun, with just a simple
push of a button. As your dog will attack your fallen enemies or smash their
head with your hammer, or stab them in the chest for the final blow. While the
magic system become cool but very limited. You can take one spell and weave it
with another to make it a unique, but you only get up to 12 spells max, way less
then all of the other spell then you could do in the predecessors. Making the
spells you do become your own style of fighting but repeatable. The other, is
that you can only have one spell on at that time, you cant switch unless you
go to the menu and change it. Giving a drag to wanting to make different spells
happen. Leveling up your character is different, too. No longer using, say a gun,
then getting better at your ranged skills and leveling that area. Now all
things from enemy kills to getting to know your people all goes into one
lump sum called Guild Seals. So you can no longer get great at one class
anymore, just making an all will user or ranged or melee based. Making all kind
of characters just about all around the same type. Though if you find a weapon
you can do a certain requirements that it tells you to get special powers on
your weapon of choice. Turning your weapon into a killing machine as all your
weapons and spells level up with you leaving you not needing to keep upgrading
to better ones.
Now the bosses in the game are a little different. You know
when you’re fighting one and even get an entrance to when it’s going to start.
But after you defeated the boss they will show up later in the game. Just as a
harder enemies but not making the value of the boss unique anymore. Losing of how
you may have defeated it earlier in the game and now just losses its value.
The
interactions of your character and of other people you
meet either in missions or on your way just roaming around. You can
select
the person you want to have an interaction with, then chose either to be
good or evil and even now just funny or neutral. Giving the people of
Albion a different outlook on your Hero. But you only do one
on one, never doing the big crowds to see how many you can get to give
you
attention. Also there is no longer trying to get people to know who you
are,
everyone seems to know. They also changed up how you have a family or
adoption
or have your own like the old way in fable 2.
The enemies get smarter and some harder. Being the funny
with how bandits attack you or how Hobbs
want to kill you. Changing some of the old ones into new fighting styles, but
also removing others from the other games making you wander if you will see
them or not. As you figure out how to handle the combat styles and what fits
you.
Then they also added a new feature that changes some of the
game. You can play online with other people either joining their game or them
to yours. Also you can just jump on a local game as a henchman. It can give
you a different way to take on enemies, an example: a melee fighter hitting an
enemy as the other hits them from a distance with magic. Leaving an over-the-top
view so that you can see both characters, but you cant travel to far away so
you can get stuck if you playing side to side players. You can also do the same
interactions and even marry them and have a kid. The game even pushes you to
play online so if you want to get all of the achievements, you have to. So for
the people that play no online features you can play just as normal, but you
can’t ever get 100% game completion.
So, the over all is that it’s a good game that is fun to
play. With a good story that keeps you going and nice combat system though
tends to feel lacking. As you feel some of the game wanting to stretch out in
many different directions. Not quite choosing a role of what the game wants to
be, making it a little confusing of how you want to be in the game. Being
either good or bad or even in the middle for choices, for you to do a replay
value to see what would happen if done another way.
So I give the game a 7.8 out of 10.
~Thegreenback~
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